RTS files, What are they? RTS files (aka Remote Ridicule Files) were first introduced when Apogee released Rise of the Triad. I am not positive, but it seems logical that RTS stood for Rise of the Triad Sound. Well, now it is just a name we use and the standard format so that it can be used with, currently, Rise of the Triad and Duke Nukem 3D by 3D Realms, a division of Apogee. These files were designed so you could ridicule your opponent(s) in Multiplayer gaming. They have evolved though, to include themes related to music groups, movies, TV shows, and many other things. One person has managed to make a couple that are made to distract or fool your opponent by taking sounds from Duke Nukem 3D and putting them in RTS files. The current editor for RTS files is RTSMakr2. This is available in the Utilities section of this site, along with a program that can convert .WAV files to .VOC files and vice-versa. .VOC sounds are the format that RTS files use when you create a new one. RTSMakr2 allows you to compile an RTS file, or break up a file. It was written and designed by Apogee Software. Soon I will have an FAQ written up that can answer many of the setup and creation problems users encounter while trying to make RTS files. If you are going to make an RTS file, here are a few tips. First of all, try to keep the sounds fairly short. Long sounds tend to slow down the game, or simply get annoying and distracting. Also, try to have a bit of a theme. There are some good RTS files out there that are pretty random in nature, but the best tend to be the ones that focus on a main theme. Make sure that you test your sound bits before you try to send me an RTS file. I personally test every one of them, and if they don't work, I won't post it. Also, try to keep the volume within reason. Don't worry, for the most part all the RTS files I get are good solid ones, but occasionally I get some pretty wierd stuff. Most of all, have fun with them, and try to come up with a product that you really want others to hear!